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Lost in the Backrooms

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Devlog

  • Problems with optimalisation
    August 02, 2024 by bigblazej
    Because we wanted to make real infinite map for game, we made it with wave function collapse what caused problems with optimalisaion(on i5 10400F,16gb ram & RTX 4060TI -> 20 FPS)in unity. We are now t... Continue reading
  • Update about development
    April 13, 2024 by bigblazej
    1
    We decided to completely rewrite map generation script, so game could be better optimized and more entertaining. With this new script we will be able to make every map totally random generated and add... Continue reading
  • We are near finish alpha version
    March 23, 2024 by bigblazej
    We diecided to change gracphics pipeline from URP to HDRP what caused some problems but they were easy to fix. This is how game currently look like. We think we can release this game in early acces/op... Continue reading
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